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Thinking Games app for N12 brand

Design an end-to-end mobile application that includes different kinds of games
MY ROLE
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Background
N12 news app and the creation of diverse and high-quality content categories on its site led to the decision to create a game section for its dedicated app.
Goal
Create a new category for N12, give the brand more options for income, expand its values, and create a new sub-brand for thinking games.
Challenges
This application was designed to be built in stages so that more games can be added, so the design and characterization are forward-looking so that they can contain more games and components.
Adult target audience: Refers to game features, visibility and characterization that create a serious experience.
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Brand
Creating a logo and a visual language that is built from geometric shapes whose central shape is a rhombus in addition to the image of a human brain, the challenge was to develop a graphic language that would provide a solution for all the games, the interface and the interactive components of the application.
Logo
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Icons
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Colors
Our goal is to create a palette of three different central colors. These colors will allow an interesting and smart combination of various elements and compositions in the application. In addition, we created a dark and a light background.
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Typography
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User Flows
Creating screens that facilitate navigation between various games so that the player can improve his abilities in various topics.
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 Native app 
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Homepage
All games in the application are seen on the home screen, and more will be added later. In addition, there is a difference in visibility: there is a daily game that you can play once a day for unlimited gaming.
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Word play
The goal of the game is to find all the words in the chart by marking the words in blue. This game combines 12 levels of difficulty, with dozens of different levels at each level.
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simple number
A game that combines math and agility. The game consists of three different difficulty levels and combines different hints and bonuses.
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Shape game
A game that combines visual perception and speed. The game consists of three different difficulty levels and combines clues and bonuses.
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Word grid
The goal is to find all the letters in the table using the 'word store' at the bottom.
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Profile screen
The data screen shows the player's rate of improvement in the game. It also shows the player the amount of time required to finish his daily training. The goal is to train users' cognitive abilities.
Animation
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More screens
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Protfolio

Interactive templates

Thinking games 

Search interface

Mako Special projects

High-tech news 

Who Wants To Be A Millionaire

Keshet series survey

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© 2023 by Arye Kupersmidt
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